hello slumbermancer! the stuff you were talking about with pokemon glitches reminded me a lot of the explanation for the super mario world credits warp. it's basically the game saying "oh no, yoshi ate a chuck, maybe reading the sprite coordinates as assembly code will fix this"
yeah!!! i love speedruns like that!! that stuff’s cool as hell!! a lot of older games have bugs like this and it’s fascinating!! i love reading up on people explaining how and why these things happen, even if i still have a hard time following all of it completely, haha
programming is really cool
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